The team created the game with a vision of bringing a unique game to the Wii. The original story was written by Yasumi Matsuno, who had previously worked on Square Enix's Ogre Battle and Final Fantasy Tactics, while PlatinumGames and Sega jointly localized the title for the West. Produced by Inaba, the game was designed to appeal to a western audience and had a unique art style inspired by that of Sin City. MadWorld was the first game to be released. All the intellectual properties created by PlatinumGames as part of the partnership are owned by Sega. The four games included: MadWorld, Infinite Space, Bayonetta and Vanquish. Minami added further that the partnership with Sega allowed them to bring these titles to Western markets. According to Minami, the titles were unique and creative, and it was courageous of Sega to publish these risky titles.
![platinum world of demons platinum world of demons](http://assets1.ignimgs.com/2018/04/18/4-1524014890981.jpg)
The company had not revealed anything about upcoming projects for a year, until 2008, when Sega announced that it would be publishing four PlatinumGames' titles. Minami became the studio's head and focused on the company's management and administration, while Mikami, Inaba and Kamiya remained in the positions of director or producer.
![platinum world of demons platinum world of demons](https://img.ibxk.com.br/2018/04/18/18161943218405.jpg)
However, he decided to leave as he became tired of making sequels. He joined Capcom and for 20 years was involved in titles such as Super Ghouls 'n Ghosts and the Mega Man franchise. Like the founders of Clover Studio, Minami worked at Capcom prior to founding his own studio.
![platinum world of demons platinum world of demons](https://www.destructoid.com/ul/498834-6.jpg)
was founded by Tatsuya Minami in February 2006, and later renamed Odd Inc. The new company revealed its existence by launching its website in February 2007. Yusuke Hashimoto and Kenji Saito, who would eventually become PlatinumGames' directors, also joined during its establishment period. In January 2006, the company expanded to 51 employees, including more former Capcom employees such as Masami Ueda, composer for the early Resident Evil games, and Mari Shimazaki, Ōkami 's artist. Prior to the closure, the three founders had already left the studio to form their own company in mid-2006. Most of these titles received critical acclaim, but under-performed commercially, leading to Capcom's decision to close the studio. They worked closely together developing popular Capcom franchises including: Resident Evil, Devil May Cry, Viewtiful Joe and Ōkami. Prior to establishing the company, the three worked for Capcom, and were key members of the Osaka-based Clover Studio, which specialized in making new and creative intellectual properties. had been founded by Shinji Mikami, Atsushi Inaba, and Hideki Kamiya on August 1, 2006. PlatinumGames was founded by the merger of Seeds Inc. Nier Automata, which was both a critical and commercial success, was an important project for PlatinumGames, since it was their first game released after the cancellation of Scalebound, a project funded by Microsoft Studios.įormer Capcom employees Shinji Mikami (left) and Atsushi Inaba (right) co-founded the company along with Hideki Kamiya and Tatsuya Minami. The studio also worked on creating new installments in other studios' franchises, with the studio taking major development duties on Metal Gear Rising: Revengeance for Konami, Star Fox Zero for Nintendo, and Nier: Automata for Square Enix. Since 2013, PlatinumGames had held a close relationship with console manufacturer Nintendo, which funded several of their titles, including The Wonderful 101, Bayonetta 2 and Astral Chain.
![platinum world of demons platinum world of demons](https://gamelegends.it/wp-content/uploads/2018/04/3377123-17-1024x576.png)
While PlatinumGames' core goal was to create new and original intellectual property, the team also accepted several contract works from Activision on several licensed projects, most of which received mediocre reviews. Over the years, PlatinumGames had developed an expertise in action games and one of their key philosophies was that the team would not follow conventional game design concepts. Most of these games were met with positive reception. Their partnership later extended to include Anarchy Reigns. A year after the studio was founded, video game publisher Sega announced that it would be publishing four unique properties developed by the company: MadWorld, Infinite Space, Bayonetta, and Vanquish. after the closure of Capcom's Clover Studio, while Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc.